PlaySoundToPlayer

Play the sound alias as if coming from the entity, so that only one player can hear it

Specification

PlaySoundToPlayer(aliasname, player)

Called on Entity

entity
No description.

Parameters

aliasname* required
The sound alias to play (string) or the sound alias (int)
player* required
The player that will be able to hear the sound. (entity)

Returns

This function's return type is unknown.

Usage

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